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	<updated>2026-06-03T12:52:47Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://untenables.com/index.php?title=I_ve_Put_1_000_Hours_Into_Overwatch_-_Here_s_What_I_Want_From_Overwatch_2&amp;diff=10364</id>
		<title>I ve Put 1 000 Hours Into Overwatch - Here s What I Want From Overwatch 2</title>
		<link rel="alternate" type="text/html" href="https://untenables.com/index.php?title=I_ve_Put_1_000_Hours_Into_Overwatch_-_Here_s_What_I_Want_From_Overwatch_2&amp;diff=10364"/>
		<updated>2026-05-03T08:12:03Z</updated>

		<summary type="html">&lt;p&gt;AdolfoMontemayor: Created page with &amp;quot;&amp;lt;br&amp;gt;Iterative releases are something that fans of sports games are more accustomed to. Every year a new NBA, Madden , NHL, MLB or WWE game is released and they&amp;#039;re rarely significant departures from the previous installment. These games are usually expected to release annually, so they typically feature nothing more than roster updates with maybe the occasional new mode or gameplay tweak. Yet, despite being essentially the same game – or in some cases being much worse t...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Iterative releases are something that fans of sports games are more accustomed to. Every year a new NBA, Madden , NHL, MLB or WWE game is released and they&#039;re rarely significant departures from the previous installment. These games are usually expected to release annually, so they typically feature nothing more than roster updates with maybe the occasional new mode or gameplay tweak. Yet, despite being essentially the same game – or in some cases being much worse than the game that came before – they&#039;ll still cost you the price of a triple-A rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It was the biggest shooter in the world for a long time. Blizzard eagerly celebrated new player milestones on social media, while seasonal events became an all-encompassing occasion in the shooter space before the days of battle passes and live service updates. It was both ahead of its time and constrained by the formula it existed within, as additional game modes introduced as part of big updates and quarterly events never lived up to the base experience it was built upon. Junkenstein’s Revenge, Overwatch Archives, and Winter Wonderland were great fun, but fighting against bullet sponge AI wasn’t what this game was about, and hoping to expand on this universe only served to highlight its shortcomings.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After all, Activision has a reputation as the company that likes to drive its games into the ground with constant releases. It released so many Guitar Hero games that it practically salted the Earth when it comes to the rhythm genre. It&#039;s also easy to remember that Bungie was originally said to have a ten-year plan for Destiny until Destiny 2 went into production. Considering their public break-up with Activision earlier this year, it&#039;s plausible that Activision had a hand in pushing the former Halo developer into coming up with a sequel to drive fans over to the next g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;We also need to talk about loot boxes, since Overwatch was responsible for increasing their popularity outside the mobile space. Ultimate Team was already a thing, but Blizzard showcased how easily cosmetic items could be monetised through random packages of goodies earned by either levelling up or buying them outright. I had friends who would set aside entire evenings during seasonal events to grind for boxes, hoping that Blizzard would be kind enough to let a legendary skin fall into their laps. None of them were playing for fun, instead waiting for  [https://overwatch2base.com/ Https://overwatch2Base.com/] that brief hit of serotonin that comes with a rare drop. Or they could spend money, and as the profits have long shown, so many of us went and did just that.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I’ve got my Transcendence ready to go, meaning that when Genji pulls his Dragonblade, I can protect my entire team by moving alongside him and nullifying all of the damage he’s trying to dish out. I used to be pretty good at Overwatch back when I played more regularly, so I’m patiently waiting for a specific sign - that telling dash up into the air to give him a clear view of the targets below him. &amp;quot;Ryūjin no ken wo kur&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The string of failed franchises adopting this business model should have been a sign that it won&#039;t work for every game. But this is Activision we&#039;re talking about and learning things isn&#039;t one of its strong suits. So because the method of unending sequels has worked for Call Of Duty, Activision applies the same strategy to all of its games. Hence why Overwatch 2 exists even though it should&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Aside from the PvE mode, one element that will be a notable evolutionary step for Overwatch 2 is the revamped and enhanced graphics, textures, and character designs. While the sequel will still sport that familiar colorful, light-hearted aesthetic, it&#039;ll be cool to see a prettied-up version of this now 3-year-old g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is what Overwatch 2 sounds like, a slight iteration that adds improvements and features while not altering the core gameplay. Releasing a sequel that&#039;s mostly the same game but with a new coat of paint is frowned upon by most gamers who aren&#039;t into sports. This kind of behavior from Blizzard would be surprising except for one thing: they&#039;re owned by Activision, the publishers of the Call Of Duty franch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In Overwatch 2, he’s taken a small debuff to his gun’s damage and his ultimate’s range, but Soldier 76’s rifle, rockets, running, and regeneration still mean he can take down both bosses and bands of baddies alike– Just don’t forget to aim for the h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the release of Overwatch 2 , players have been anticipating the exciting PvE story mode and its new enemies . Unlike the standard 5v5, PvE is a different beast entirely, and teams will have to focus on crowd control and DPS, so maybe your beloved Lúcio or Doomfist might have to warm the bench &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;By the merit of the title alone, Overwatch 2 would seem to be an outright sequel , rather than a marginal expansion or batch of DLC packs. Yet, the fact that we currently only have the reveal of a single new heroin Sojourn (with the potential of the robotic Echo as well), it tends to look more like the latte&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdolfoMontemayor</name></author>
	</entry>
	<entry>
		<id>https://untenables.com/index.php?title=User:AdolfoMontemayor&amp;diff=10363</id>
		<title>User:AdolfoMontemayor</title>
		<link rel="alternate" type="text/html" href="https://untenables.com/index.php?title=User:AdolfoMontemayor&amp;diff=10363"/>
		<updated>2026-05-03T08:11:39Z</updated>

		<summary type="html">&lt;p&gt;AdolfoMontemayor: Created page with &amp;quot;My name is Adrian Robichaud but everybody calls me Adrian. I&amp;#039;m from United Kingdom. I&amp;#039;m studying at the high school (3rd year) and I play the Saxhorn for 6 years. Usually I choose music from the famous films ;). &amp;lt;br&amp;gt;I have two sister. I love Inline Skating, watching TV (How I Met Your Mother) and Shortwave listening.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look into my website: [https://overwatch2base.com/ Https://overwatch2Base.com/]&amp;quot;&lt;/p&gt;
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&lt;div&gt;My name is Adrian Robichaud but everybody calls me Adrian. I&#039;m from United Kingdom. I&#039;m studying at the high school (3rd year) and I play the Saxhorn for 6 years. Usually I choose music from the famous films ;). &amp;lt;br&amp;gt;I have two sister. I love Inline Skating, watching TV (How I Met Your Mother) and Shortwave listening.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look into my website: [https://overwatch2base.com/ Https://overwatch2Base.com/]&lt;/div&gt;</summary>
		<author><name>AdolfoMontemayor</name></author>
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