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	<updated>2026-09-07T10:28:13Z</updated>
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		<title>JohnMcelroy at 21:26, 29 April 2026</title>
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		<updated>2026-04-29T21:26:55Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:26, 29 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new features hitting &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mobile version of PlayerUnknown&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Battlegrounds is Arcade&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is a 28-player mode that can be played solo or &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;friends. Each match randomly selects one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;six possible variations, adding &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bit of a twist on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gameplay. For example, one variation limits &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon selection &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a specific type, while another grants players access to all weapons and items. The six variations are Shotguns, Sniper Rifles, All Weapons, Melee, Pistols, and Item Hea&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are many banes to any competitive game&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;longevity&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;none are more annoying than cheaters&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game where skill and ability should determine outcomes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the presence of aimbots or other cheating devices can seriously ruin the reputation and player base of a multiplayer game. Developers &lt;/del&gt;of PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are recognizing &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fact and have recently released an update &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their Steam page regarding their anti-cheating measures&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which you can read in full he&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The developers have also added a Training Grounds mode to &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mobile &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Training Grounds mode is only available for solo players, allowing them &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;practice with weapons &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;items on &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;own before jumping into &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;match with oth&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;We’re genuinely humbled by PUBG’s ongoing success and growth&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and we’re &lt;/del&gt;incredibly &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;optimistic about &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s future. We’re going to keep working &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new content &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;improvements for &lt;/del&gt;all &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;versions &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We know there’s &lt;/del&gt;still &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so much we can do to make PUBG a better &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for our playe&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In addition to some new modes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Update 0&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0 brings a variety of &lt;/del&gt;gameplay &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adjustments to PUBG Mobile &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including combat optimization&lt;/del&gt;, vehicle &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;improvements&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;voice chat optimization, and UI improvements. There have also been changes to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in-&lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s nice &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see PUBG Mobile &lt;/del&gt;&#039;s developers &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feed some new modes into the game as well as make adjustments and improvements&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With a few smart gameplay tweaks compared &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the main game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Mobile quickly became one of the more popular battle royale mobile games at launch. Maybe the main game can even learn a thing or two &lt;/del&gt;from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its mobile counterp&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The post describes how &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developers &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;been taking serious efforts &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ensure that cheating &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hacking are rooted out from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game and divulge &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;added new anti-cheat solutions &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game its&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown may have only recently started thinking about his next game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but he also told fans not &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expect it too soon since there&#039;s still plenty he wants &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do with &lt;/del&gt;PUBG . &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not only does he plan &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continuing improving &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popular multiplayer shooter - PUBG &#039;s developers admitted &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;failing players recently &lt;/del&gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but he plans on making sure it becomes an eSports staple. Greene talked about the importance of hiring former Riot Games chief marketing officer Jung Hyun Kwon&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hopes to replicate &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;success of League of Legends &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Korean market, which makes sense now that games like H1Z1 are attempting to push Battle Royales into the eSports ar&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great to see that Greene &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;realistic views towards his next game. Trying to replicate &lt;/del&gt;the success of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG would be a near-impossible task&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every move he makes in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;future will be under a microscope&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There will always be angry fans and critics going forward&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so his attitude &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; I&#039;m probably going &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get sh*t on&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but that&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;okay &quot; &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the right one to h&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The company may be in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;midst &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suing biggest rival Fortnite for copyright infringement, but &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hasn&#039;t stopped Brendan &quot;PlayerUnknown&quot; Greene from being able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look proudly at his creation&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shifting 50 &lt;/del&gt;million &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;copies is a big step for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;, and to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sweeten the deal, PUBG Corp&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is slashing its price on Steam. From June 19-July 5&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newcomers to PUBG &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale world can pick up a copy for just $19&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;99 (a reduction of 3&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The former esports star has one of the biggest Twitch channels on the site, with over 3 million followers tuning in &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;watch &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skilled shooter rack up kills in PUBG &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite &lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other games in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale genre&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He is so popular that, in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last month&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grzesiek and fellow Twitch star DrDisRespect partnered up with PUBG to have weapon skins created in their honor&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with sales conveniently wrapping a week ago&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grzesiek’s success shows no signs of slowing, even while PUBG finds &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;numbers drop by over half due to Fortnite’s growing populari&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After months of waiting&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**PlayerUnknown&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds ** is finally releasing the full version of its Sanhok map &lt;/del&gt;on June 22. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Coming exclusively to the PC version of the game, PUBG &#039;s third map &lt;/del&gt;will be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1/4 the size of the other two&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which makes it conveniently close &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the dimensions of Fortnite &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As well as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new locale to explore&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also being lumbered &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more controversial ways &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Corp&lt;/del&gt;. to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make money thanks to a Fortnite -inspired event p&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The event pass was put in place after developers decided against DLC content, saying they didn&#039;t want &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;divide gamers into &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;haves&quot; and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;have-nots.&quot; Ultimately&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG is still asking players to part &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their hard&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;earned cash &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has done nothing to address its sluggish and punishing progression system. Adding to this &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unfair odds &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the loot boxes (which they&#039;re also charging for to unlock) and [https://Pubgstation.com/ Pubg Vehicles] will need to do more than introduce a new map to win over its crit&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rigney explained that the team had to rely on store-bought assets at first, as that was &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only way to create &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game fast and find what made it fun. It wouldn&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t make sense, Rigney claims&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to start &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an art team &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40 people to create assets for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game before &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;development team even knows if &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;concept is going &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be fun or &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds may not have created the battle royale genre&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it certainly popularized it&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since its explosion in popularity in 2017, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number of PlayerUnknown&#039;s Battlegrounds &quot; clones&quot; have popped up&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including some mobile games that are blatant copies &lt;/ins&gt;of PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, as well as games &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offer enough fresh ideas &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;become something entirely different&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as Fortnite . Developer &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corp&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has attempted &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sue Fortnite &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other games for &lt;/ins&gt;their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similarities to its game, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decision that has been criticized since PUBG itself has been accused of being an &quot;asset fl&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite these worrying numbers&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG is still an &lt;/ins&gt;incredibly &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popular game. In fact, it&#039;s still &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most played game &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam by far, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its concurrent numbers beat out &lt;/ins&gt;all &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other titles on Valve&#039;s gaming platform. While stressing that PUBG is far from dead, Bluehole has to be worried about losing such a drastic amount &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players in a short amount of time&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Losing 50% of active players is a huge deal, even if there&#039;s &lt;/ins&gt;still &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;millions of people playing the &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every &amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&#039;s Battlegrounds &#039; downward turn in popularity has happened while Fortnite has ascended into the mainstream. The two games have had a tumultuous relationship since Epic Games launched their Battle Royale mode late last year&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and they are now involved in a legal battle with PUBG Corp&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over copyright infringement &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Over the past several months, Fortnite has seen several &lt;/ins&gt;gameplay &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overhauls&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had a crossover event with Marvel &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and even teased its first &lt;/ins&gt;vehicle, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which has all helped in establishing &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as one of the top titles to&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Premium Event Pass buyers don&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t have it much easier, but their experience cap is much higher and their rewards much more exciting. Players will still have to complete between eight or nine out of ten challenges &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach level&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&quot;It&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a game-changing item that can impact the outcome of a match - basically, it gives you an extra life in situations where a headshot would otherwise kill you,&quot; &lt;/ins&gt;developers &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;said&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;We don&#039;t want luck alone &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;determine who gets items like this&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so we&#039;re removing it &lt;/ins&gt;from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;normal loot spawn tables and limiting it to care packages on&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;According to the math, in order to reach the highest rewards available to those without &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Premium Pass, players &lt;/ins&gt;have to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;invest as much as 2-8 hours in PUBG every single day between launch &lt;/ins&gt;and the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pass&#039; end. That means &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by the time people are reading this article, one day will &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;passed and everyone who didn&#039;t complete their challenges won&#039;t be able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach level 20 without paying &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;$9.99 price &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the team grows&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it makes sense that it is able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;create more original content as opposed &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relying on store-bought assets. However, &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corp&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may struggle &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drum up support for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;idea that it should be able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sue games like Fortnite when it relies on pre&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made assets&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;didn&#039;t even create &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale genre &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first pl&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There is no denying that PlayerUnknown&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds _ &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;been hurt by &lt;/ins&gt;the success of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Epic Games&#039; _Fortnite &lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;once players look at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actual numbers, they are pretty damning&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite popularizing the Battle Royale genre&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the shooter game has seen its player count dip by over 50% since the beginning &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the year. In January, PUBG managed &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;peak at over 3.2 million concurrent players. Less than half a year later&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Bluehole&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;marquee title &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;averaging just over 1.4 million users da&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s been a slow, but steady, decline for PlayerUnknown&#039;s Battlegrounds &#039; player count this year. By &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;February &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had lowered &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;around 2&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 &lt;/ins&gt;million&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, according to Steam Charts . In April, it finally sunk below &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two million player mark&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it hasn&#039;t managed &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rebound aside from one good weekend in early May&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;finally below 1&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 million, and the trend continues downw&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players will also find they have two new scopes &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choose from: &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3x&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is a common drop&lt;/ins&gt;, and the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6x, which is rare&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The patch lets players change &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reticle style (circle&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crosshair&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;etc&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) and &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;color on some sco&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dubbed a progression-based system with unlockables&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a second Steam announcement revealed that PUBG &lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;event pass will also launch &lt;/ins&gt;on June 22. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There &lt;/ins&gt;will be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;daily, weekly&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Sanhok-based missions to lure players &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While it sounds like &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great idea&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some major drawbacks. [https://pubgstation.com Pubg Strategy] &#039;s pass must be bought &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;real-world money ($9.99) and will only last &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four weeks instead of the whole season&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The event pass will have free and premium options, but those who choose the free options will only be able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;temporarily unlock new it&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rigney went on &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assure fans that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most recent map, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok jungle map&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was made &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even less pre&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made assets, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upcoming winter map , will have an even higher ratio &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;original cont&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JohnMcelroy</name></author>
	</entry>
	<entry>
		<id>https://untenables.com/index.php?title=PUBG_Is_Going_Overboard_With_Microtransactions&amp;diff=7968&amp;oldid=prev</id>
		<title>TaraK78120092: Created page with &quot;&lt;br&gt;One of the new features hitting the mobile version of PlayerUnknown&#039;s Battlegrounds is Arcade, which is a 28-player mode that can be played solo or with friends. Each match randomly selects one of six possible variations, adding a bit of a twist on the gameplay. For example, one variation limits the weapon selection to a specific type, while another grants players access to all weapons and items. The six variations are Shotguns, Sniper Rifles, All Weapons, Melee, Pis...&quot;</title>
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		<updated>2026-04-29T19:54:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;One of the new features hitting the mobile version of PlayerUnknown&amp;#039;s Battlegrounds is Arcade, which is a 28-player mode that can be played solo or with friends. Each match randomly selects one of six possible variations, adding a bit of a twist on the gameplay. For example, one variation limits the weapon selection to a specific type, while another grants players access to all weapons and items. The six variations are Shotguns, Sniper Rifles, All Weapons, Melee, Pis...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;One of the new features hitting the mobile version of PlayerUnknown&amp;#039;s Battlegrounds is Arcade, which is a 28-player mode that can be played solo or with friends. Each match randomly selects one of six possible variations, adding a bit of a twist on the gameplay. For example, one variation limits the weapon selection to a specific type, while another grants players access to all weapons and items. The six variations are Shotguns, Sniper Rifles, All Weapons, Melee, Pistols, and Item Hea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are many banes to any competitive game&amp;#039;s longevity, but none are more annoying than cheaters. In a game where skill and ability should determine outcomes, the presence of aimbots or other cheating devices can seriously ruin the reputation and player base of a multiplayer game. Developers of PUBG are recognizing that fact and have recently released an update to their Steam page regarding their anti-cheating measures, which you can read in full he&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The developers have also added a Training Grounds mode to PUBG Mobile . The Training Grounds mode is only available for solo players, allowing them to practice with weapons and items on their own before jumping into a match with oth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;We’re genuinely humbled by PUBG’s ongoing success and growth, and we’re incredibly optimistic about the game’s future. We’re going to keep working on new content and improvements for all versions of the game. We know there’s still so much we can do to make PUBG a better game for our playe&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In addition to some new modes, Update 0.4.0 brings a variety of gameplay adjustments to PUBG Mobile , including combat optimization, vehicle improvements, voice chat optimization, and UI improvements. There have also been changes to the in-game s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s nice to see PUBG Mobile &amp;#039;s developers feed some new modes into the game as well as make adjustments and improvements. With a few smart gameplay tweaks compared to the main game, PUBG Mobile quickly became one of the more popular battle royale mobile games at launch. Maybe the main game can even learn a thing or two from its mobile counterp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The post describes how the developers have been taking serious efforts to ensure that cheating and hacking are rooted out from the game and divulge that they have added new anti-cheat solutions to the game its&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown may have only recently started thinking about his next game, but he also told fans not to expect it too soon since there&amp;#039;s still plenty he wants to do with PUBG . Not only does he plan to continuing improving the popular multiplayer shooter - PUBG &amp;#039;s developers admitted to failing players recently - but he plans on making sure it becomes an eSports staple. Greene talked about the importance of hiring former Riot Games chief marketing officer Jung Hyun Kwon, and hopes to replicate the success of League of Legends in the Korean market, which makes sense now that games like H1Z1 are attempting to push Battle Royales into the eSports ar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s great to see that Greene has realistic views towards his next game. Trying to replicate the success of PUBG would be a near-impossible task, and every move he makes in the future will be under a microscope. There will always be angry fans and critics going forward, so his attitude of &amp;quot; I&amp;#039;m probably going to get sh*t on, but that&amp;#039;s okay &amp;quot; is the right one to h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The company may be in the midst of suing biggest rival Fortnite for copyright infringement, but it hasn&amp;#039;t stopped Brendan &amp;quot;PlayerUnknown&amp;quot; Greene from being able to look proudly at his creation. Shifting 50 million copies is a big step for the game, and to sweeten the deal, PUBG Corp. is slashing its price on Steam. From June 19-July 5, newcomers to PUBG &amp;#039;s battle royale world can pick up a copy for just $19.99 (a reduction of 3&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The former esports star has one of the biggest Twitch channels on the site, with over 3 million followers tuning in to watch the skilled shooter rack up kills in PUBG , Fortnite , and other games in the battle royale genre. He is so popular that, in the last month, Grzesiek and fellow Twitch star DrDisRespect partnered up with PUBG to have weapon skins created in their honor, with sales conveniently wrapping a week ago. Grzesiek’s success shows no signs of slowing, even while PUBG finds its numbers drop by over half due to Fortnite’s growing populari&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After months of waiting, **PlayerUnknown&amp;#039;s Battlegrounds ** is finally releasing the full version of its Sanhok map on June 22. Coming exclusively to the PC version of the game, PUBG &amp;#039;s third map will be 1/4 the size of the other two, which makes it conveniently close to the dimensions of Fortnite . As well as a new locale to explore, players are also being lumbered with more controversial ways for PUBG Corp. to make money thanks to a Fortnite -inspired event p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The event pass was put in place after developers decided against DLC content, saying they didn&amp;#039;t want to divide gamers into the &amp;quot;haves&amp;quot; and the &amp;quot;have-nots.&amp;quot; Ultimately, PUBG is still asking players to part with their hard-earned cash and has done nothing to address its sluggish and punishing progression system. Adding to this the unfair odds of the loot boxes (which they&amp;#039;re also charging for to unlock) and [https://Pubgstation.com/ Pubg Vehicles] will need to do more than introduce a new map to win over its crit&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>TaraK78120092</name></author>
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