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	<id>https://untenables.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=EverettFreeling</id>
	<title>The Untenables - User contributions [en]</title>
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	<updated>2026-09-12T14:57:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://untenables.com/index.php?title=Massive_PUBG_PC_Patch_Goes_Live_This_Week&amp;diff=8501</id>
		<title>Massive PUBG PC Patch Goes Live This Week</title>
		<link rel="alternate" type="text/html" href="https://untenables.com/index.php?title=Massive_PUBG_PC_Patch_Goes_Live_This_Week&amp;diff=8501"/>
		<updated>2026-04-30T01:22:09Z</updated>

		<summary type="html">&lt;p&gt;EverettFreeling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;PlayerUnknown&#039;s Battlegrounds has launched its very first Event Pass, the 30-day Sanhok Event Pass, and players are already incredibly frustrated. The Pass, which grants rewards to PUBG players for leveling up via daily time invested and the completion of challenges, has been shown to demand a level of commitment that can be described as excessive. Further, it may even be impossible to complete without paying for the Premium P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Both Bluehole and Epic Games had worked together in the past, but that relationship was damaged once the latter launched Fortnite &#039;s battle royale mode back in September of last year. Shortly after the mode launched, Bluehole Vice President Chang Han Kim released a statement saying that the company was &amp;quot; concerned that Fortnite may be replicating the experience for which PUBG is known .&amp;quot; In the months since release, Epic Games&#039; third-person shooter has surpassed PUBG in both player count and revenue, which has presumedly hurt relationships between the two companies further. Additionally, Epic Games has teamed up with Neowiz Games, not Bluehole, to bring Fortnite to the Korea market in the second quarter of 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, it isn&#039;t hard to see why PUBG Corp. and Bluehole are concerned about Fortnite . In the time since its battle-royal mode launched, the game has seen a surge in popularity among both content creators and casual games. The game has seen such success that not only has it beaten the record for most concurrent players previously held by PUBG but it is also now reported to make more money than it &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Korea Times reported PUBG filed an injunction with the Seoul Central District Court against Epic Games Korea for alleged copyright infringement on Friday. Details are currently scarce on the PUBG - Fortnite lawsuit, but past statements from Bluehole allude to the alleged copyright violation. &amp;quot; We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press, &amp;quot; wrote Chang Han Kim back in September of 2017. &amp;quot; This was never discussed with us and we don&#039;t feel that it&#039;s righ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to a report from the Korean Times on Friday, PUBG Corp., a Korean based developer, filed a lawsuit against Epic Games, specifically their Korean arm, asking the court to determine whether similarities between Fortnite and PUBG constitutes copyright infringement. Per the report, PUBG Corp. filed the injunction with the Seoul Central District Court back in January, though no other information around the filling has be revealed to the pub&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Update 12 also brings a range of new weapon attachments, each with its own pros and cons. Shotguns get the Duckbill, while assault rifles, SMGs, and DMRs get the Light Grip, Thumb Grip, and the Half G&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Battle Pass feature is an increasingly popular alternative to other forms of DLC microtransactions for &amp;quot;Games as a Service&amp;quot; titles. It&#039;s not as expensive as splitting DLC up into individual pieces and is not as predatory as Loot Boxes, since there&#039;s no RNG. The trade-off is that Battle Passes require a lot of time investment to earn everything, and even then players might not level a Pass up high enough to get everything. For most players, however, that risk is more than worth the benef&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PUBG &#039;s Event Pass is, it seems, exactly the same as a standard Battle Pass. All [https://pubgstation.com/ Pubg Missions] players can complete daily, weekly, and event-exclusive challenges to level up their Event Pass. After earning certain levels, free DLC like clothing and weapon skins will unlock and a premium version of the Event Pass will unlock more faster. Players will have around four weeks to complete each Event Pass and can upgrade from the free version to the premium version at any time to unlock any DLC associated with their earned lev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Just logging in to PlayerUnknown&#039;s Battlegrounds every day isn&#039;t a simple thing to do for a lot of people. And according to the early discussion, it takes anywhere between 2-8 hours of playing just to earn all of that day&#039;s experience. It&#039;s rather audacious ask of PUBG C&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players will also find they have two new scopes to choose from: the 3x, which is a common drop, and the 6x, which is rare. The patch lets players change the reticle style (circle, crosshair, etc.) and its color on some sco&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s important to remember now that regardless of how successful PUBG Corp. and Bluehole are, new battle-royal titles are appearing at a faster and faster rate. The main example of this is coming later this year with Call of Duty: Black Ops 4 , which is set to feature a battle-royal mode called Blackout and is sure to also cut into other games player bases. The point is that there is no stopping the tide and most fans just want all these games to live together in harmony. Is that too much to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now that the Sanhok Event Pass is available in-game, players are able to measure exactly how much they need to accomplish in order to progress in the Pass. All challenges, as well as other sources of experience, are available to see and draw conclusions from. And the results are quite disappointing, especially for those who don&#039;t want to spend the $9.99 Event Pass price up fr&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>EverettFreeling</name></author>
	</entry>
	<entry>
		<id>https://untenables.com/index.php?title=User:EverettFreeling&amp;diff=8500</id>
		<title>User:EverettFreeling</title>
		<link rel="alternate" type="text/html" href="https://untenables.com/index.php?title=User:EverettFreeling&amp;diff=8500"/>
		<updated>2026-04-30T01:22:05Z</updated>

		<summary type="html">&lt;p&gt;EverettFreeling: Created page with &amp;quot;Hello, dear friend! My name is Philomena. I smile that I can join to the entire globe. I live in Denmark, in the REGION SJALLAND region. I dream to visit the different nations, to look for familiarized with intriguing individuals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Review my homepage ... [https://pubgstation.com/ Pubg Missions]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, dear friend! My name is Philomena. I smile that I can join to the entire globe. I live in Denmark, in the REGION SJALLAND region. I dream to visit the different nations, to look for familiarized with intriguing individuals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Review my homepage ... [https://pubgstation.com/ Pubg Missions]&lt;/div&gt;</summary>
		<author><name>EverettFreeling</name></author>
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